//==============================================================================
// Colossus_anim.txt
//==============================================================================


//==============================================================================
define greekbirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX G Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define GoldSFX
{
   set hotspot
   {
      version
      {
	 VisualNone special sfx g colossus gold
      }
   }
}


//=============================================================================
anim Birth
{
   SetSelector 
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
            Visual Special G Colossus_BirthA
				connect HOTSPOT greekbirthSFX hotspot
         }         
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_BirthA
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
				connect HOTSPOT greekbirthSFX hotspot
         }         
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_BirthA
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
				connect HOTSPOT greekbirthSFX hotspot
				connect HOTSPOT GoldSFX hotspot
         }         
      }
   }
}

//=============================================================================
anim Idle
{
   SetSelector 
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
            Visual Special G Colossus_idleA
         }         
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_idleA
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
         }         
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_idleA
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
				connect HOTSPOT GoldSFX hotspot
         }         
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector 
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
            Visual Special G Colossus_boredA
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_boredA
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_boredA
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
				connect HOTSPOT GoldSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Eat
{
   SetSelector 
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
            Visual Special G Colossus_specialA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.17 false GiantFootsteps checkVisible 
                  tag SpecificSoundSet 0.63 false ColossusEat checkVisible 
                  tag SpecificSoundSet 0.29 false GatherMine checkVisible 
//-- end auto generated section
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_specialA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.17 false GiantFootsteps checkVisible 
                  tag SpecificSoundSet 0.82 false ColossusEat checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_specialA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.17 false GiantFootsteps checkVisible 
                  tag SpecificSoundSet 0.82 false ColossusEat checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
				connect HOTSPOT GoldSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
            Visual Special G Colossus_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.03 false SentinelDeath checkVisible 
                  tag SpecificSoundSet 0.70 false HeavyFall checkVisible 
                  tag SpecificSoundSet 0.82 false HeavyFall checkVisible 
//-- end auto generated section
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.18 false SentinelDeath checkVisible 
                  tag SpecificSoundSet 0.70 false HeavyFall checkVisible 
                  tag SpecificSoundSet 0.82 false HeavyFall checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.18 false SentinelDeath checkVisible 
                  tag SpecificSoundSet 0.70 false HeavyFall checkVisible 
                  tag SpecificSoundSet 0.82 false HeavyFall checkVisible 
//-- end auto generated section
				connect HOTSPOT GoldSFX hotspot
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
				Visual Special G Colossus_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
                  tag SpecificSoundSet 0.51 false GiantFootsteps checkVisible 
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.51 true   
//-- end auto generated section
         }
      }
      set hotspot
      {
         version
         {
				Visual Special G Colossus_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
                  tag SpecificSoundSet 0.51 false GiantFootsteps checkVisible 
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.51 true   
//-- end auto generated section
				ReplaceTexture Special G Colossus map/Special G Colossus Gold
         }
      }
      set hotspot
      {
         version
         {
				Visual Special G Colossus_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
                  tag SpecificSoundSet 0.51 false GiantFootsteps checkVisible 
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.51 true   
//-- end auto generated section
				connect HOTSPOT GoldSFX hotspot
				ReplaceTexture Special G Colossus map/Special G Colossus Silver
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
			   Visual Special G Colossus_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.52 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.47 false SwordSwing checkVisible 
//-- end auto generated section
         }
			version
         {
			   Visual Special G Colossus_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.46 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.41 false SwordSwing checkVisible 
//-- end auto generated section
         }
      }
      set hotspot
      {
         version
         {
			   Visual Special G Colossus_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.52 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.47 false SwordSwing checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
         }
			version
         {
			   Visual Special G Colossus_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.46 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.41 false SwordSwing checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
         }
      }
      set hotspot
      {
         version
         {
			   Visual Special G Colossus_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.52 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.47 false SwordSwing checkVisible 
//-- end auto generated section
				connect HOTSPOT GoldSFX hotspot
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
         }
			version
         {
			   Visual Special G Colossus_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.46 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.41 false SwordSwing checkVisible 
//-- end auto generated section
				connect HOTSPOT GoldSFX hotspot
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
         }
      }
   }
}

//=============================================================================
anim Flail
{
   SetSelector 
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
            Visual Special G Colossus_FlailA
         }         
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_FlailA
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
         }         
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_FlailA
				connect HOTSPOT GoldSFX hotspot
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
         }         
      }
   }
}





